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Networking Components

Source file: client/include/components/NetworkingComponents.hpp

Purpose: Carry the network identity of an entity and client-side interpolation data for smoother rendering.

NetworkId

  • Network identifier id used to match local entities with server-replicated ones.

InterpolatedPosition

  • Target position goalPosition received from the server.
  • Interpolation speed speed used by client smoothing systems to converge the local transform toward the authoritative state.